working
works
A simple line animation shouldn't take three tools.
Figma, After Effects, export plugins - just to get something basic working. So most designers don't bother. They either export a GIF, or drop motion completely.
Draw Me Lottie removes the friction between idea and result. No pipeline, no context switching. You see the animation the moment you create it — and it's ready to embed.
Watch how Draw Me Lottie transforms static Figma vectors into smooth, production-ready Lottie animations in a matter of seconds.
Hard cuts feel cheap. Pay, and everything snaps to Pro. Export, and a modal just appears. No buildup, no anticipation.
Transitional screens that build anticipation — an export loader, a purchase confirmation. One extra screen that makes the whole thing feel considered.
The export screen builds anticipation - animated by an animation the plugin itself created.
Unlocking Pro - a small dopamine hit. A fresh animation, an unexpected color.
Users wanted more canvas room. Enlarging the plugin window was the obvious answer - but it broke the focus.
Scroll to zoom, drag to pan, one button to reset. The toolbar can also be collapsed to expose more canvas - without touching the window at all.
Users wanted more canvas room. Enlarging the plugin window was the obvious answer - but it broke the focus.
Scroll to zoom, drag to pan, one button to reset. The toolbar can also be collapsed to expose more canvas - without touching the window at all.
Hours back. For the simplest animation.
All that work — for a line that draws itself.
The old way
Draw Me Lottie
Motion was never the hard part. The tools were.
Draw Me Lottie doesn't add new capabilities — it removes the friction that stopped designers from using the ones they already had.
A few examples of what you can create — straight from Figma, no After Effects.
Tap to play